\n\u4e0a\u90e8\u306e\u30e1\u30cb\u30e5\u30fc\u304b\u3089Edit > Delete by Type > Non-Deformer History<\/p>\n<\/li>\n<\/ol>\n
\uff08\u7de8\u96c6\uff1e\u7a2e\u985e\u3054\u3068\u306b\u524a\u9664\uff1e\u30c7\u30d5\u30a9\u30fc\u30de\u30fc\u4ee5\u5916\u306e\u30d2\u30b9\u30c8\u30ea\uff09<\/p>\n
<\/p>\n
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[card2 id=”3191″ target=”_blank”]<\/p>\n
[\u304a\u307e\u3051]Unity\u3067Maya\u3067\u4f5c\u6210\u3057\u305f\u30c7\u30fc\u30bf(Fbx)\u306e\u30e2\u30c7\u30eb\u306e\u5f62\u72b6\u304c\u58ca\u308c\u3066\u3044\u308b\u306e\u3092\u89e3\u6c7a\u3059\u308b\u65b9\u6cd5<\/h2>\n
Unity\u3067\u958b\u3044\u305f\u6642\u306b\u30c7\u30fc\u30bf\u304c\u58ca\u308c\u305f\u6642\u306e\u5bfe\u51e6\u6cd5\u3067\u3059\u3002<\/p>\n
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<\/p>\n
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\nFile\uff1eOptimize Scene Size\u3092\u304b\u3051\u307e\u3059\u3002\n\u3054\u307f\u30ce\u30fc\u30c9\u304c\u90aa\u9b54\u3092\u3057\u3066\u3001\u30e2\u30c7\u30eb\u306e\u5f62\u72b6\u304c\u58ca\u308c\u3066\u3057\u307e\u3046\u306e\u3067\u4f59\u8a08\u306a\u30ce\u30fc\u30c9\u3092\u6d88\u3057\u307e\u3059\u3002\n<\/pre>\n\u305d\u3046\u3067\u306f\u306a\u304f\u3001\u30b8\u30e7\u30a4\u30f3\u3068\u306e\u30bb\u30b0\u30e1\u30f3\u30c8\u30b9\u30b1\u30fc\u30eb\u306b\u30c1\u30a7\u30c3\u30af\u304c\u5165\u3063\u3066\u3044\u308b\u3053\u3068\u304c\u539f\u56e0\u3067\u3057\u305f\u3002<\/p>\n
ImportFBX Warnings:\nFile contains 58 (out of 66) nodes with Scale Compensation. Scale Compensation is not supported by Unity (because it works differently in 3dsMax and Maya). This might result in scale imported incorrectly, if this happens try disabling Scale Compensation in your file. The list of nodes that could be affected: \n<\/code><\/pre>\n<\/p>\n
https:\/\/whomor.com\/blog\/2373<\/p>\n
\u89e3\u6c7a\u65b9\u6cd5<\/h3>\n\n- \u30ea\u30b0\u306e\u6700\u4e0a\u90e8\u3092\u9078\u629e<\/li>\n
- Windows > General Edhitors > Script Editor\u3092\u958b\u304d\u3001\u4e0b\u8a18\u306e\u30b3\u30fc\u30c9\uff08mel\uff09\u3092\u30b3\u30d4\u30da<\/li>\n<\/ul>\n
{\nstring $selected[] = `ls -type joint`;\nselect -r $selected;\n}\nstring $sel[] = `ls -sl`;\nstring $singleJnt;\nfor ($singleJnt in $sel)\n{\nsetAttr ($singleJnt + \".segmentScaleCompensate\") 0;\n}\n<\/code><\/pre>\n\u30b3\u30fc\u30c9\u3092\u3059\u3079\u3066\u9078\u629e\u3057\u305f\u72b6\u614b\u3067\u3001\u30c6\u30f3\u30ad\u30fc\u306eENTER\u3092\u62bc\u3057\u3066\u5b9f\u884c\u3059\u308c\u3070\u3001\u3059\u3079\u3066\u306e\u9aa8\u306eSegment Scale Compensate\u306e\u30c1\u30a7\u30c3\u30af\u304c\u5916\u308c\u307e\u3059\u3002<\/p>\n
<\/p>\n
\u3053\u306e\u72b6\u614b\u3067File\uff1eSend To Unity\uff1eAll\u3067Unity\u306eAsset\u3078\u51fa\u529b\u3059\u308c\u3070\u3001\u30e2\u30c7\u30eb\u306e\u5f62\u72b6\u304c\u6b63\u3057\u304f\u8868\u793a\u3055\u308c\u3066\u3044\u308b\u306f\u305a\u3067\u3059\u3002<\/p>\n","protected":false},"excerpt":{"rendered":"
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